Andrew is currently working at Microsoft Studios in Vancouver, B.C. as a Senior Concept Artist. He has worked on various projects and titles from television, film and video games such as Masters of Science Fiction/Horror, Tinman, Sanctuary, The Black Swan, Tron Evolution, Infamous 2 and the newly released SSX4. Andrew specializes in Character design but thoroughly enjoys all aspects of illustration and concept art. He puts the remainder of time of the day into his personal project and main passion, The Republic.