In his early days, Stuart cut his teeth in the comic book industry as a colorist for titles such as Warlands: Age of Ice, Cannon Busters, and many others. Afterwards, he entered the video game industry, accruing over 8 years of experience as a concept artist lending his talent to games such as Sleeping Dogs, Ghostbusters: The Video Game, Army of Two, and League of Legends. He has been involved in the industry in numerous aspects of development - from original IP inception to single and multiplayer game concepts – bringing his unique eye and artistic talent to help create unique, believable, and imaginative worlds.
More on Stuart : Website
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